lesson 001 : Introduction to Pure Data
|
|

3238 views |
|
 1
|


|

lesson 001 : Introduction to Pure Data


|

|
|
|
|
 2
|


|

lesson 002 : Introduction to Graphics Environment for Multimedia (GEM)


|

|
|
|
|
 3
|


|

lesson 002 (exercise) : Moving a graphics object with [translateXYZ]


|

|
|
|
|
 4
|


|

lesson 003 : Usage of basic Pure Data commands: [print], [number], ...


|

|
|
|
|
 5
|


|

lesson 004 : Introduction to [counter] & [metro]


|

|
|
|
|
 6
|


|

lesson 005 : Beginning animation with the use of [metro] & [counter]


|

|
|
|
|
 7
|


|

lesson 006 : The order of [translateXYZ] & [rotateXYZ]


|

|
|
|
|
 8
|


|

lesson 007 : Modifying the color of the graphics with [colorRGB] & ...


|

|
|
|
|
 9
|


|

lesson 008a : Performing texture mapping with [alpha] & [pix_texture]


|

|
|
|
|
 10
|


|

lesson 008b : Working with digital video in GEM using [pix_film]


|

|
|
|
|
 11
|


|

lesson 008c : Working with live video stream in GEM using [pix_video]


|

|
|
|
|
 12
|


|

lesson 009a : Image processing commands: [pix_dot], [pix_metaimage], ...


|

|
|
|
|
 13
|


|

lesson 009b : Combining multiple images with [pix_add], [pix_mask], ...


|

|
|
|
|
 14
|


|

lesson 010a : Introduction to desktop interactivity with [gemmouse], ...


|

|
|
|
|
 15
|


|

lesson 010b : Creating a cross-fading effect with [gemmouse], ...


|

|
|
|
|
 16
|


|

lesson 010c : Controlling movie playback with [gemkeyboard], [change]


|

|
|
|
|
 17
|


|

lesson 010d : Applying different imaging effects with [gate], radio ...


|

|
|
|
|
 18
|


|

lesson 011a : Using randomness in Pure Data


|

|
|
|
|
 19
|


|

lesson 011b : Performing background substraction of live video stream


|

|
|
|
|
 20
|


|

lesson 011c : Using the [scale], [pix_blob], [gemhead] commands in ...


|

|
|
|
|
 21
|


|

lesson 011d : Detecting motion with [pix_movement] by comparing ...


|

|
|
|
|
 22
|


|

lesson 012a : Using the [smooth], [color] for motion tracking


|

|
|
|
|
 23
|


|

lesson 012b : Working with transparent image with [pix_mask], ...


|

|
|
|
|
 24
|


|

lesson 012c : Introduction to subpatch and abstraction


|

|
|
|
|
 25
|


|

lesson 012d : Explanation of an example subpatch: [slowmove]


|

|
|
|
|
 26
|


|

lesson 013 : Using augmented reality marker with ReacTIVision samples


|

|
|
|
|
 27
|


|

lesson 014a : Introduction to Particle System 1 : [part_head], ...


|

|
|
|
|
 28
|


|

lesson 014b : Introduction to Particle System 2 : [part_gravity], ...


|

|
|
|
|
 29
|


|

lesson 014c : Introduction to Particle System 3 : [part_render], ...


|

|
|
|
|
 30
|


|

lesson 015a : Combining motion tracking with particles in 3D


|

|
|
|
|
 31
|


|

lesson 015b : Using 3D text for particle system with [text3D]


|

|
|
|
|
 32
|


|

lesson 015c : Enhancing particles with texture


|

|
|
|
|
 33
|


|

lesson 016a : Introduction to color tracking 1: [pix_data]


|

|
|
|
|
 34
|


|

lesson 016b : Introduction to color tracking 2: comparing color ...


|

|
|
|
|
 35
|


|

lesson 016c : Using the [spigot] command to block/pass Pure Data ...


|

|
|
|
|
 36
|


|

lesson 016d : Finishing color tracking with the use of [change] & ...


|

|
|
|
|
 37
|


|

lesson 017a : Playing audio file by [readsf~], [dac~]


|

|
|
|
|
 38
|


|

lesson 017b : Generating sound with [phasor~], [osc~], [makenote], ...


|

|
|
|
|
 39
|


|

lesson 017c : Obtaining audio input from microphone with [adc~]


|

|
|
|
|
 40
|


|

lesson 018 : Modifying a computer keyboard


|

|
|
|
|
 41
|


|

lesson 019 : Connecting a switch to the modified keyboard to control ...


|

|
|
|